Anton Shmetelko's profile

Fishing Clash. UI/UX/HUD Design

Fishing Clash. UI/UX/HUD Design
Fishing Clash is a mobile game about fishing where players travel to different locations, catch various fish with different gear and techniques, participate in tournaments, and compete with other players to catch the biggest fish. With its realistic graphics and physics, the game is popular among fishing enthusiasts and casual gamers, offering a relaxing gameplay and beautiful scenery.

It was a pleasure to work with Fishing Clash, a huge project of Ten Square Studio and its talented team. During my time working on the project, I primarily focused on prototyping, wireframes, and design improvements. As part of the UI/UX team, we maintained the interface of this veteran project, supported new features, added FTUE for new players, and created small UI improvements and unifications. Below are the examples of my work.
Fishing Clash. UI/UX/HUD Design
Published:

Fishing Clash. UI/UX/HUD Design

Published: